Submitted by Thomas Schöps.

Submission data

Full nameBundle Adjusted Direct RGB-D SLAM
DescriptionRGB-D SLAM with alternating bundle adjustment.
ParametersDefault settings.
Publication titleBAD SLAM: Bundle Adjusted Direct RGB-D SLAM
Publication authorsThomas Schöps, Torsten Sattler, Marc Pollefeys
Publication venueCVPR 2019
Publication URLhttp://openaccess.thecvf.com/content_CVPR_2019/html/Schops_BAD_SLAM_Bundle_Adjusted_Direct_RGB-D_SLAM_CVPR_2019_paper.html
Programming language(s)C++ with CUDA
HardwareIntel Core i7-6700K, GeForce 1080 GTX
Websitehttps://github.com/ETH3D/badslam
Source code or download URLhttps://github.com/ETH3D/badslam
Submission creation date17 Jun, 2019
Last edited17 Jun, 2019

High-res multi-view results



Infoallhigh-res
multi-view
indooroutdoorbotani.boulde.bridgedoorexhibi.lectur.living.loungeobserv.old co.statueterrac.
No results yet.

Low-res many-view results



Infoalllow-res
many-view
indooroutdoorlakesidesand boxstorage roomstorage room 2tunnel
No results yet.

Low-res two-view results



Infoalldeliv. area 1ldeliv. area 1sdeliv. area 2ldeliv. area 2sdeliv. area 3ldeliv. area 3select. 1lelect. 1select. 2lelect. 2select. 3lelect. 3sfacade 1sforest 1sforest 2splayg. 1lplayg. 1splayg. 2lplayg. 2splayg. 3lplayg. 3sterra. 1sterra. 2sterra. 1lterra. 1sterra. 2lterra. 2s
No results yet.

SLAM results



allboxesboxes darkbuddhacables 4cables 5desk 1desk 2desk changing 2desk dark 1desk dark 2desk global light changesdesk ir lightdinodroneforeground occlusionhelmetkidnap 2lamplarge loop 2large loop 3large non loopmotion 2motion 3motion 4planar 1reflective 2scale changetable 1table 2table 5table 6table global light changestable local light changestable scenetrashbin
MethodInfo
permissivemany views30.890.190.470.29fail0.39fail0.700.51fail0.670.070.180.290.520.10fail5.29failfailfail0.212.140.150.510.390.310.940.23