Results for BundleFusion
Submission data
Full name | BundleFusion |
Description | See: http://graphics.stanford.edu/projects/bundlefusion/ |
Parameters | Default parameters; better results are likely achievable with tuning. |
Publication title | BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration |
Publication authors | Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, Christian Theobalt |
Publication venue | ACM Transactions on Graphics 2017 |
Publication URL | http://arxiv.org/pdf/1604.01093.pdf |
Programming language(s) | C++ with CUDA |
Hardware | Intel Core i7-6700K, GeForce 1080 GTX |
Website | http://graphics.stanford.edu/projects/bundlefusion/ |
Source code or download URL | https://github.com/niessner/BundleFusion |
Submission creation date | 17 Jun, 2019 |
Last edited | 17 Jun, 2019 |
High-res multi-view results
Info | all | high-res multi-view | indoor | outdoor | botani. | boulde. | bridge | door | exhibi. | lectur. | living. | lounge | observ. | old co. | statue | terrac. |
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No results yet. |
Low-res many-view results
Info | all | low-res many-view | indoor | outdoor | delivery area | electro | forest | playground | terrains |
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No results yet. |
Low-res two-view results
SLAM results
all | boxes | boxes dark | buddha | cables 4 | cables 5 | desk 1 | desk 2 | desk changing 2 | desk dark 1 | desk dark 2 | desk global light changes | desk ir light | dino | drone | foreground occlusion | helmet | kidnap 2 | lamp | large loop 2 | large loop 3 | large non loop | motion 2 | motion 3 | motion 4 | planar 1 | reflective 2 | scale change | table 1 | table 2 | table 5 | table 6 | table global light changes | table local light changes | table scene | trashbin | |||
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Method | Info | |||||||||||||||||||||||||||||||||||||
2.59 | 0.70 | 4.52 | fail | fail | fail | fail | fail | 1.33 | 3.79 | fail | fail | fail | fail | fail | fail | fail | fail | fail | 1.38 | 6.63 | fail | fail | fail | 3.83 |