| Full name | ElasticFusion |
| Description | Real-time dense visual SLAM system capable of capturing comprehensive dense globally consistent surfel-based maps of room scale environments explored using an RGB-D camera. |
| Parameters | Default settings, however the input images have been cropped such that their width is a multiple of 4. |
| Publication title | ElasticFusion: Real-Time Dense SLAM and Light Source Estimation |
| Publication authors | Thomas Whelan, Renato F. Salas-Moreno, Ben Glocker, Andrew J. Davison, Stefan Leutenegger |
| Publication venue | IJRR 2016 |
| Publication URL | http://www.thomaswhelan.ie/Whelan16ijrr.pdf |
| Programming language(s) | C++ with CUDA and GLSL |
| Hardware | Intel Core i7-6700K, GeForce 1080 GTX |
| Website | https://github.com/mp3guy/ElasticFusion |
| Source code or download URL | https://github.com/mp3guy/ElasticFusion |
| Submission creation date | 17 Jun, 2019 |
| Last edited | 17 Jun, 2019 |