| Full name | Bundle Adjusted Direct RGB-D SLAM |
| Description | RGB-D SLAM with alternating bundle adjustment. |
| Parameters | Default settings. |
| Publication title | BAD SLAM: Bundle Adjusted Direct RGB-D SLAM |
| Publication authors | Thomas Schöps, Torsten Sattler, Marc Pollefeys |
| Publication venue | CVPR 2019 |
| Publication URL | http://openaccess.thecvf.com/content_CVPR_2019/html/Schops_BAD_SLAM_Bundle_Adjusted_Direct_RGB-D_SLAM_CVPR_2019_paper.html |
| Programming language(s) | C++ with CUDA |
| Hardware | Intel Core i7-6700K, GeForce 1080 GTX |
| Website | https://github.com/ETH3D/badslam |
| Source code or download URL | https://github.com/ETH3D/badslam |
| Submission creation date | 17 Jun, 2019 |
| Last edited | 17 Jun, 2019 |