Full name | ElasticFusion |
Description | Real-time dense visual SLAM system capable of capturing comprehensive dense globally consistent surfel-based maps of room scale environments explored using an RGB-D camera. |
Parameters | Default settings, however the input images have been cropped such that their width is a multiple of 4. |
Publication title | ElasticFusion: Real-Time Dense SLAM and Light Source Estimation |
Publication authors | Thomas Whelan, Renato F. Salas-Moreno, Ben Glocker, Andrew J. Davison, Stefan Leutenegger |
Publication venue | IJRR 2016 |
Publication URL | http://www.thomaswhelan.ie/Whelan16ijrr.pdf |
Programming language(s) | C++ with CUDA and GLSL |
Hardware | Intel Core i7-6700K, GeForce 1080 GTX |
Website | https://github.com/mp3guy/ElasticFusion |
Source code or download URL | https://github.com/mp3guy/ElasticFusion |
Submission creation date | 17 Jun, 2019 |
Last edited | 17 Jun, 2019 |